Do Video Games "Hold Up"? (with Retro Spectives)
September 16th, 2026
2 hrs 3 mins 1 sec
Tags
About this Episode
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
When we talk about older games, we often use phrases like "this holds up!" or "this hasn't aged well!", but what do we mean when we say stuff like that? What do they hold up against? What aspects age well or poorly? Are there better ways to convey our thoughts? To help me dig into this, I've brought Patrick and James from the Retro Spectives Podcast back to the show. Hope you enjoy the discussion!
Guest info: Patrick Arthur (he/him) and James Tuerlings (he/him)
- Check out Retro Spectives podcast https://rspodcast.net
TIMESTAMPS
- 0:00 Episode Start
- 0:22 Introductions
- 2:50 Topic Introduction
- 10:00 Why Do We Say Things Have Aged Poorly?
- 54:36 Patron Thank-Yous
- 56:29 Does This Hold Up?
- 1:39:07 Conclusions and Wrap-Up
- 1:57:59 Retro Spectives Podcast
Music used in the episode:
- Bloody Tears (Castlevania II: Simon's Quest)- Kenichi Matsubara, Satoe Terashima
- Save Theme (Resident Evil (2002))- Shisaku Uchiyama, Makoto Tomozawa, Misao Senbogi
- Ending Theme (Dragon Warrior)- Koichi Sugiyama
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support Tales from the Backlog