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  <channel>
    <fireside:hostname>web01.fireside.fm</fireside:hostname>
    <fireside:genDate>Sun, 05 Apr 2026 07:28:45 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Tales from the Backlog - Episodes Tagged with “Arkane Studios”</title>
    <link>https://talesfromthebacklog.fireside.fm/tags/arkane%20studios</link>
    <pubDate>Wed, 02 Aug 2023 00:00:00 -0400</pubDate>
    <description>A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle. 
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A video games podcast where Dave Jackson and guests take a game out of the backlog, play it and discuss their experiences in depth, with no spoilers until they warn you.</itunes:subtitle>
    <itunes:author>Dave Jackson</itunes:author>
    <itunes:summary>A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle. 
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>video games, games, video games podcast, games podcast, tales from the backlog, tales from the backlog podcast</itunes:keywords>
    <itunes:owner>
      <itunes:name>Dave Jackson</itunes:name>
      <itunes:email>talesfromthebacklogpod@gmail.com</itunes:email>
    </itunes:owner>
<itunes:category text="Leisure">
  <itunes:category text="Video Games"/>
</itunes:category>
<itunes:category text="Leisure">
  <itunes:category text="Games"/>
</itunes:category>
<itunes:category text="Leisure"/>
<item>
  <title>83: Redfall (with Nick &amp; Will - Friday Night Gamecast)</title>
  <link>https://talesfromthebacklog.fireside.fm/83</link>
  <guid isPermaLink="false">fa615b52-3622-4ce2-9939-8b8056987681</guid>
  <pubDate>Wed, 02 Aug 2023 00:00:00 -0400</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/fa615b52-3622-4ce2-9939-8b8056987681.mp3" length="87515951" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Nick &amp; Will from Friday Night Gamecast to discuss Arkane Studios Austin's 2023 co-op vampire shooter, Redfall.</itunes:subtitle>
  <itunes:duration>2:25:51</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>Redfall, by Arkane Studios Austin released earlier this year to a slew of terrible reviews, clips showcasing its unfinished state, and general dunking as the internet does. But what was it that actually made it so bad? Is it actually as bad as people say? Can the Power of Friendship save Redfall? I'm joined by Nick and Will from Friday Night Gamecast to discuss. You can find all of FNGC's quality podcasts here (https://linktr.ee/FridayNightGamecast)!
TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 1:35
Story Setup/Characters 16:16
Gameplay- What It's Not 41:03
Gameplay- What It Is 1:03:57
SPOILER WALL 1:44:26
Support Tales from the Backlog on Patreon! (https://patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)!
Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR)
Social Media:
Instagram (https://www.instagram.com/talesfromthebacklog/)
Twitter (https://twitter.com/tftblpod)
Facebook (https://www.facebook.com/TalesfromtheBacklog/)
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!  
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, redfall, redfall review, bad video games, bad game review, redfall podcast, arkane studios podcast, horror games podcast</itunes:keywords>
  <content:encoded>
    <![CDATA[<p><strong>Redfall</strong>, by <strong>Arkane Studios Austin</strong> released earlier this year to a slew of terrible reviews, clips showcasing its unfinished state, and general dunking as the internet does. But what was it that actually made it so bad? Is it actually as bad as people say? Can the Power of Friendship save Redfall? I&#39;m joined by <strong>Nick and Will from Friday Night Gamecast</strong> to discuss. <a href="https://linktr.ee/FridayNightGamecast" rel="nofollow">You can find all of FNGC&#39;s quality podcasts here</a>!</p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:35<br>
Story Setup/Characters 16:16<br>
Gameplay- What It&#39;s Not 41:03<br>
Gameplay- What It Is 1:03:57<br>
SPOILER WALL 1:44:26</p>

<p><a href="https://patreon.com/realdavejackson" rel="nofollow">Support Tales from the Backlog on Patreon!</a> or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p><strong>Redfall</strong>, by <strong>Arkane Studios Austin</strong> released earlier this year to a slew of terrible reviews, clips showcasing its unfinished state, and general dunking as the internet does. But what was it that actually made it so bad? Is it actually as bad as people say? Can the Power of Friendship save Redfall? I&#39;m joined by <strong>Nick and Will from Friday Night Gamecast</strong> to discuss. <a href="https://linktr.ee/FridayNightGamecast" rel="nofollow">You can find all of FNGC&#39;s quality podcasts here</a>!</p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:35<br>
Story Setup/Characters 16:16<br>
Gameplay- What It&#39;s Not 41:03<br>
Gameplay- What It Is 1:03:57<br>
SPOILER WALL 1:44:26</p>

<p><a href="https://patreon.com/realdavejackson" rel="nofollow">Support Tales from the Backlog on Patreon!</a> or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>52: Prey: Mooncrash (with Adam &amp; Kiaran - The Good, the Bad &amp; the Backlog)</title>
  <link>https://talesfromthebacklog.fireside.fm/52</link>
  <guid isPermaLink="false">5fa49885-95d5-44f3-94af-293d08639787</guid>
  <pubDate>Wed, 23 Nov 2022 00:00:00 -0500</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/5fa49885-95d5-44f3-94af-293d08639787.mp3" length="69904980" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Adam and Kiaran from The Good, the Bad &amp; the Backlog to discuss Prey's roguelike expansion, Mooncrash.</itunes:subtitle>
  <itunes:duration>1:56:30</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>Prey (2017) is one of those widely acclaimed games that not many people seem to have played. Take that same idea, but take that up another level and you've got Prey: Mooncrash, the 2018 roguelike DLC for the aformentioned Prey, by Arkane Studios. Prey: Mooncrash got some increased buzz not when it released, but when Deathloop released and comparisons were drawn. And the verdict is in- for many people, myself included, Prey: Mooncrash is what Deathloop should have been. I was lucky enough to be joined by Adam and Kiaran from The Good, the Bad &amp;amp; the Backlog to discuss it! Pardon my voice in this one, I was beginning to come down with Covid! Fun! 
Check out everything that Adam and Kiaran are doing by following this link (https://t.co/PAgdXycLWf)! 
TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 1:30
Story/Gameplay Setup 22:17  
SPOILER WALL 1:14:53
Support Tales from the Backlog on Patreon! (https://www.patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)!
Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR)
Social Media:
Instagram (https://www.instagram.com/talesfromthebacklog/)
Twitter (https://twitter.com/tftblpod)
Facebook (https://www.facebook.com/TalesfromtheBacklog/)
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!  
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, prey, prey 2017, prey podcast, prey 2017 podcast, prey mooncrash, prey mooncrash podcast, arkane studios, arkane studios podcast, game review, prey mooncrash review</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Prey (2017) is one of those widely acclaimed games that not many people seem to have played. Take that same idea, but take that up another level and you&#39;ve got Prey: Mooncrash, the 2018 roguelike DLC for the aformentioned Prey, by Arkane Studios. Prey: Mooncrash got some increased buzz not when it released, but when Deathloop released and comparisons were drawn. And the verdict is in- for many people, myself included, Prey: Mooncrash is what Deathloop should have been. I was lucky enough to be joined by Adam and Kiaran from The Good, the Bad &amp; the Backlog to discuss it! Pardon my voice in this one, I was beginning to come down with Covid! Fun! </p>

<p>Check out everything that Adam and Kiaran are doing by following <a href="https://t.co/PAgdXycLWf" rel="nofollow">this link</a>! </p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:30<br>
Story/Gameplay Setup 22:17<br><br>
SPOILER WALL 1:14:53</p>

<p><a href="https://www.patreon.com/realdavejackson" rel="nofollow">Support Tales from the Backlog on Patreon!</a> or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Prey (2017) is one of those widely acclaimed games that not many people seem to have played. Take that same idea, but take that up another level and you&#39;ve got Prey: Mooncrash, the 2018 roguelike DLC for the aformentioned Prey, by Arkane Studios. Prey: Mooncrash got some increased buzz not when it released, but when Deathloop released and comparisons were drawn. And the verdict is in- for many people, myself included, Prey: Mooncrash is what Deathloop should have been. I was lucky enough to be joined by Adam and Kiaran from The Good, the Bad &amp; the Backlog to discuss it! Pardon my voice in this one, I was beginning to come down with Covid! Fun! </p>

<p>Check out everything that Adam and Kiaran are doing by following <a href="https://t.co/PAgdXycLWf" rel="nofollow">this link</a>! </p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:30<br>
Story/Gameplay Setup 22:17<br><br>
SPOILER WALL 1:14:53</p>

<p><a href="https://www.patreon.com/realdavejackson" rel="nofollow">Support Tales from the Backlog on Patreon!</a> or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>51: Prey (2017) (with Nick &amp; Will - Friday Night Gamecast)</title>
  <link>https://talesfromthebacklog.fireside.fm/51</link>
  <guid isPermaLink="false">a89ca818-e044-4b11-970b-8fa6ac6f685b</guid>
  <pubDate>Wed, 16 Nov 2022 00:00:00 -0500</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/a89ca818-e044-4b11-970b-8fa6ac6f685b.mp3" length="81567032" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Nick and Will from Friday Night Gamecast to discuss Arkane Studios' 2017 sci-fi immersive sim, Prey.</itunes:subtitle>
  <itunes:duration>2:49:55</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>Prey (2017) takes the immersive sim worldbuilding, level design and freedom of expression that Arkane Studios had been honing through the years, transfers it to a sci-fi space station full of shapeshifting aliens, and sets you loose to figure out what the hell is going on. The result is....peak video game, as far as this host is concerned. And to help break it all down, I've enlisted the help of both hosts of Friday Night Gamecast, Nick and Will. This was a wonderful conversation, and we hope you enjoy it!
TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 1:35
Story Setup 24:00
Immersive Sim Gameplay 44:10
Combat 1:07:20
SPOILER WALL 1:36:22
Check out Friday Night Gamecast wherever you listen to podcasts, or by going through this link (https://linktr.ee/FridayNightGamecast)!
Support Tales from the Backlog on Patreon! (patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)!
Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR)
Social Media:
Instagram (https://www.instagram.com/talesfromthebacklog/)
Twitter (https://twitter.com/tftblpod)
Facebook (https://www.facebook.com/TalesfromtheBacklog/)
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!  
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, prey 2017, prey 2017 podcast, prey, prey podcast, arkane studios, arkane studios podcast, 0451 podcast, immersive sim, immersive sim podcast, first person shooter, first person shooter podcast, fps, fps podcast, prey review</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Prey (2017) takes the immersive sim worldbuilding, level design and freedom of expression that Arkane Studios had been honing through the years, transfers it to a sci-fi space station full of shapeshifting aliens, and sets you loose to figure out what the hell is going on. The result is....peak video game, as far as this host is concerned. And to help break it all down, I&#39;ve enlisted the help of both hosts of Friday Night Gamecast, Nick and Will. This was a wonderful conversation, and we hope you enjoy it!</p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:35<br>
Story Setup 24:00<br>
Immersive Sim Gameplay 44:10<br>
Combat 1:07:20<br>
SPOILER WALL 1:36:22</p>

<p>Check out Friday Night Gamecast wherever you listen to podcasts, or by going through <a href="https://linktr.ee/FridayNightGamecast" rel="nofollow">this link</a>!</p>

<p>[Support Tales from the Backlog on Patreon!](patreon.com/realdavejackson) or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Prey (2017) takes the immersive sim worldbuilding, level design and freedom of expression that Arkane Studios had been honing through the years, transfers it to a sci-fi space station full of shapeshifting aliens, and sets you loose to figure out what the hell is going on. The result is....peak video game, as far as this host is concerned. And to help break it all down, I&#39;ve enlisted the help of both hosts of Friday Night Gamecast, Nick and Will. This was a wonderful conversation, and we hope you enjoy it!</p>

<p><strong>TIMESTAMPS</strong><br>
Intros/Personal Histories/Opening Thoughts 1:35<br>
Story Setup 24:00<br>
Immersive Sim Gameplay 44:10<br>
Combat 1:07:20<br>
SPOILER WALL 1:36:22</p>

<p>Check out Friday Night Gamecast wherever you listen to podcasts, or by going through <a href="https://linktr.ee/FridayNightGamecast" rel="nofollow">this link</a>!</p>

<p>[Support Tales from the Backlog on Patreon!](patreon.com/realdavejackson) or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
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<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>39: Deathloop (with Morgan Remington - Intergalactic Pinecone)</title>
  <link>https://talesfromthebacklog.fireside.fm/39</link>
  <guid isPermaLink="false">f35d57c5-c933-4e67-86f9-f937d4b9c19e</guid>
  <pubDate>Wed, 17 Aug 2022 00:00:00 -0400</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/f35d57c5-c933-4e67-86f9-f937d4b9c19e.mp3" length="96376319" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:season>1</itunes:season>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Morgan Remington from Intergalactic Pinecone to discuss Arkane Studios' time loop roguelike, Deathloop.</itunes:subtitle>
  <itunes:duration>1:54:44</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>After years of making critically acclaimed games in a genre that doesn't historically sell, Arkane Studios jumped on the roguelike time loop trend with their flashy, stylish Deathloop.  It should have been a home run, right? The marriage of Arkane Studios' best-in-class level design and aesthetics with a game concept that would require players to use their tools creatively, lest they need to start over from square one. But was it the harmonious marriage we were waiting for? In this episode, Dave was joined by Morgan Remington, captain of the Intergalactic Pinecone, to discuss. 
TIMESTAMPS:
Intros and Personal Histories
Visuals and Sound Design 11:16
Roguelite Design and Gameplay 35:10
Spoiler Wall 1:14:00
Check out Morgan and all things Intergalactic Pinecone on Twitch (https://www.twitch.tv/intergalacticpinecone), on YouTube (https://www.youtube.com/channel/UCIuWsGHGVEFzExu72tTVCCw), on Twitter (https://twitter.com/askthepinecone), and on Instagram (https://www.instagram.com/intergalactic_pinecone/).
Support Tales from the Backlog on Patreon! (patreon.com/realdavejackson) or buy me a coffee on Ko-fi (https://ko-fi.com/realdavejackson)!
Join the Tales from the Backlog Discord server! (https://discord.gg/V3ZHz3vYQR)
Social Media:
Instagram (https://www.instagram.com/talesfromthebacklog/)
Twitter (https://twitter.com/tftblpod)
Facebook (https://www.facebook.com/TalesfromtheBacklog/)
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages (https://linktr.ee/JackAllenCaricatures)
Listen to A Top 3 Podcast on Apple (https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504), Spotify (https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c) and other podcast platforms (atop3podcast.fireside.fm)!  
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, deathloop, deathloop podcast, arkane studios, arkane, arkane studios podcast, deathloop, dishonored, dishonored podcast, deathloop review</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>After years of making critically acclaimed games in a genre that doesn&#39;t historically sell, Arkane Studios jumped on the roguelike time loop trend with their flashy, stylish Deathloop.  It should have been a home run, right? The marriage of Arkane Studios&#39; best-in-class level design and aesthetics with a game concept that would require players to use their tools creatively, lest they need to start over from square one. But was it the harmonious marriage we were waiting for? In this episode, Dave was joined by Morgan Remington, captain of the Intergalactic Pinecone, to discuss. </p>

<p><strong>TIMESTAMPS:</strong><br>
Intros and Personal Histories<br>
Visuals and Sound Design 11:16<br>
Roguelite Design and Gameplay 35:10<br>
Spoiler Wall 1:14:00</p>

<p>Check out Morgan and all things Intergalactic Pinecone <a href="https://www.twitch.tv/intergalacticpinecone" rel="nofollow">on Twitch</a>, <a href="https://www.youtube.com/channel/UCIuWsGHGVEFzExu72tTVCCw" rel="nofollow">on YouTube</a>, <a href="https://twitter.com/askthepinecone" rel="nofollow">on Twitter</a>, and <a href="https://www.instagram.com/intergalactic_pinecone/" rel="nofollow">on Instagram</a>.</p>

<p>[Support Tales from the Backlog on Patreon!](patreon.com/realdavejackson) or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>After years of making critically acclaimed games in a genre that doesn&#39;t historically sell, Arkane Studios jumped on the roguelike time loop trend with their flashy, stylish Deathloop.  It should have been a home run, right? The marriage of Arkane Studios&#39; best-in-class level design and aesthetics with a game concept that would require players to use their tools creatively, lest they need to start over from square one. But was it the harmonious marriage we were waiting for? In this episode, Dave was joined by Morgan Remington, captain of the Intergalactic Pinecone, to discuss. </p>

<p><strong>TIMESTAMPS:</strong><br>
Intros and Personal Histories<br>
Visuals and Sound Design 11:16<br>
Roguelite Design and Gameplay 35:10<br>
Spoiler Wall 1:14:00</p>

<p>Check out Morgan and all things Intergalactic Pinecone <a href="https://www.twitch.tv/intergalacticpinecone" rel="nofollow">on Twitch</a>, <a href="https://www.youtube.com/channel/UCIuWsGHGVEFzExu72tTVCCw" rel="nofollow">on YouTube</a>, <a href="https://twitter.com/askthepinecone" rel="nofollow">on Twitter</a>, and <a href="https://www.instagram.com/intergalactic_pinecone/" rel="nofollow">on Instagram</a>.</p>

<p>[Support Tales from the Backlog on Patreon!](patreon.com/realdavejackson) or <a href="https://ko-fi.com/realdavejackson" rel="nofollow">buy me a coffee on Ko-fi</a>!<br>
<a href="https://discord.gg/V3ZHz3vYQR" rel="nofollow">Join the Tales from the Backlog Discord server!</a><br>
<strong>Social Media:</strong><br>
<a href="https://www.instagram.com/talesfromthebacklog/" rel="nofollow">Instagram</a><br>
<a href="https://twitter.com/tftblpod" rel="nofollow">Twitter</a><br>
<a href="https://www.facebook.com/TalesfromtheBacklog/" rel="nofollow">Facebook</a><br>
<strong>Cover art</strong> by Jack Allen- find him at <a href="https://www.instagram.com/jackallencaricatures/" rel="nofollow">https://www.instagram.com/jackallencaricatures/</a> and <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow">his other pages</a></p>

<p>Listen to <strong>A Top 3 Podcast</strong> on <a href="https://podcasts.apple.com/us/podcast/a-top-3-podcast/id1555269504" rel="nofollow">Apple</a>, <a href="https://open.spotify.com/show/2euGp3pWi7Hy1c6fmY526O?si=0ebcb770618c460c" rel="nofollow">Spotify</a> and [other podcast platforms](atop3podcast.fireside.fm)! </p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
  </channel>
</rss>
