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  <channel>
    <fireside:hostname>web02.fireside.fm</fireside:hostname>
    <fireside:genDate>Mon, 15 Jun 2026 18:02:15 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Tales from the Backlog - Episodes Tagged with “Puzzle”</title>
    <link>https://talesfromthebacklog.fireside.fm/tags/puzzle</link>
    <pubDate>Wed, 27 May 2026 00:00:00 -0400</pubDate>
    <description>A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>A video games podcast where Dave Jackson and guests take a game out of the backlog, play it and discuss their experiences in depth, with no spoilers until they warn you.</itunes:subtitle>
    <itunes:author>Dave Jackson</itunes:author>
    <itunes:summary>A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
    <itunes:explicit>yes</itunes:explicit>
    <itunes:keywords>games, video games, games podcast, video games podcast, video game critique, video game analysis, gaming discussion show, podcast about games, game review podcast,</itunes:keywords>
    <itunes:owner>
      <itunes:name>Dave Jackson</itunes:name>
      <itunes:email>talesfromthebacklogpod@gmail.com</itunes:email>
    </itunes:owner>
<itunes:category text="Leisure">
  <itunes:category text="Video Games"/>
</itunes:category>
<itunes:category text="Leisure">
  <itunes:category text="Games"/>
</itunes:category>
<itunes:category text="Leisure"/>
<item>
  <title>216: Isles of Sea and Sky (with Jesse Guarascia)</title>
  <link>https://talesfromthebacklog.fireside.fm/216</link>
  <guid isPermaLink="false">f6bee99f-5377-4a3b-95b5-700573f920e1</guid>
  <pubDate>Wed, 27 May 2026 00:00:00 -0400</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/f6bee99f-5377-4a3b-95b5-700573f920e1.mp3" length="100063104" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Jesse Guarascia (noclip) to discuss Cicada Games' 2024 sokoban-style puzzle game, Isles of Sea and Sky. </itunes:subtitle>
  <itunes:duration>1:44:13</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>&lt;p&gt;Support my work on Patreon- &lt;a href="https://patreon.com/realdavejackson" rel="nofollow noopener"&gt;https://patreon.com/realdavejackson&lt;/a&gt;&lt;br&gt;
Discord, Socials and more- &lt;a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener"&gt;https://linktr.ee/talesfromthebacklog&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Join Dave and special guest Jesse Guarascia (noclip, noclip_2 and more) as they strengthen their block-pushing muscles for a deep dive into Isles of Sea and Sky (Cicada Games, 2024). They discuss its rich world full of secrets, why Sokoban-style puzzles feel like a great foundation for weird narratives or layers of secrets, whether the open-ended design works well, and much more. As always, no spoilers for a while. &lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Guest info: Jesse Guarascia (he/him)&lt;/strong&gt; &lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Check out noclip &lt;a href="https://www.youtube.com/@NoclipDocs" rel="nofollow noopener"&gt;https://www.youtube.com/@NoclipDocs&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;And check out noclip2 &lt;a href="https://www.youtube.com/@Noclip2" rel="nofollow noopener"&gt;https://www.youtube.com/@Noclip2&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;And Blowback! &lt;a href="https://blowback.show/" rel="nofollow noopener"&gt;https://blowback.show/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Follow on Bluesky &lt;a href="https://bsky.app/profile/jesseguarascia.com" rel="nofollow noopener"&gt;https://bsky.app/profile/jesseguarascia.com&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;TIMESTAMPS&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;0:00 Title &lt;/li&gt;
&lt;li&gt;0:22 Introductions&lt;/li&gt;
&lt;li&gt;6:16 Our Histories with Isles of Sea and Sky&lt;/li&gt;
&lt;li&gt;11:26 Top-Level Thoughts&lt;/li&gt;
&lt;li&gt;18:38 Game Setup and Open Structure&lt;/li&gt;
&lt;li&gt;29:19 Puzzle Design&lt;/li&gt;
&lt;li&gt;40:40 Sokoban as a Base Layer for Building Secrets&lt;/li&gt;
&lt;li&gt;53:15 Visual Design&lt;/li&gt;
&lt;li&gt;1:00:00 Music and Sound&lt;/li&gt;
&lt;li&gt;1:03:32 Who Should Play?&lt;/li&gt;
&lt;li&gt;1:08:28 Jesse's Work at NoClip and More&lt;/li&gt;
&lt;li&gt;1:16:53 Spoiler Wall and Patron Thank-Yous&lt;/li&gt;
&lt;li&gt;1:19:17 Spoiler Section&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Music used in the episode is credited to Craig Collver. Tracks used:&lt;/strong&gt; Isles of Sea and Sky, Ancient Island, Stoney Cliffs, Tidal Reef, From Sea to Sky&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Cover art&lt;/strong&gt; by Jack Allen- find him at &lt;a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener"&gt;https://linktr.ee/JackAllenCaricatures&lt;/a&gt; &lt;/p&gt;
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, video game critique, video game analysis, gaming discussion show, podcast about games, game review podcast, isles of sea and sky, isles of sea and sky podcast, isles of sea and sky review, isles of sea and sky analysis, indie game reviews, indie game podcast, indie game analysis, puzzle games, puzzle game reviews, puzzle game podcast</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>Join Dave and special guest Jesse Guarascia (noclip, noclip_2 and more) as they strengthen their block-pushing muscles for a deep dive into Isles of Sea and Sky (Cicada Games, 2024). They discuss its rich world full of secrets, why Sokoban-style puzzles feel like a great foundation for weird narratives or layers of secrets, whether the open-ended design works well, and much more. As always, no spoilers for a while. </p>

<p><strong>Guest info: Jesse Guarascia (he/him)</strong> </p>

<ul>
<li>Check out noclip <a href="https://www.youtube.com/@NoclipDocs" rel="nofollow noopener">https://www.youtube.com/@NoclipDocs</a></li>
<li>And check out noclip2 <a href="https://www.youtube.com/@Noclip2" rel="nofollow noopener">https://www.youtube.com/@Noclip2</a></li>
<li>And Blowback! <a href="https://blowback.show/" rel="nofollow noopener">https://blowback.show/</a></li>
<li>Follow on Bluesky <a href="https://bsky.app/profile/jesseguarascia.com" rel="nofollow noopener">https://bsky.app/profile/jesseguarascia.com</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title </li>
<li>0:22 Introductions</li>
<li>6:16 Our Histories with Isles of Sea and Sky</li>
<li>11:26 Top-Level Thoughts</li>
<li>18:38 Game Setup and Open Structure</li>
<li>29:19 Puzzle Design</li>
<li>40:40 Sokoban as a Base Layer for Building Secrets</li>
<li>53:15 Visual Design</li>
<li>1:00:00 Music and Sound</li>
<li>1:03:32 Who Should Play?</li>
<li>1:08:28 Jesse's Work at NoClip and More</li>
<li>1:16:53 Spoiler Wall and Patron Thank-Yous</li>
<li>1:19:17 Spoiler Section</li>
</ul>

<p><strong>Music used in the episode is credited to Craig Collver. Tracks used:</strong> Isles of Sea and Sky, Ancient Island, Stoney Cliffs, Tidal Reef, From Sea to Sky</p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>Join Dave and special guest Jesse Guarascia (noclip, noclip_2 and more) as they strengthen their block-pushing muscles for a deep dive into Isles of Sea and Sky (Cicada Games, 2024). They discuss its rich world full of secrets, why Sokoban-style puzzles feel like a great foundation for weird narratives or layers of secrets, whether the open-ended design works well, and much more. As always, no spoilers for a while. </p>

<p><strong>Guest info: Jesse Guarascia (he/him)</strong> </p>

<ul>
<li>Check out noclip <a href="https://www.youtube.com/@NoclipDocs" rel="nofollow noopener">https://www.youtube.com/@NoclipDocs</a></li>
<li>And check out noclip2 <a href="https://www.youtube.com/@Noclip2" rel="nofollow noopener">https://www.youtube.com/@Noclip2</a></li>
<li>And Blowback! <a href="https://blowback.show/" rel="nofollow noopener">https://blowback.show/</a></li>
<li>Follow on Bluesky <a href="https://bsky.app/profile/jesseguarascia.com" rel="nofollow noopener">https://bsky.app/profile/jesseguarascia.com</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title </li>
<li>0:22 Introductions</li>
<li>6:16 Our Histories with Isles of Sea and Sky</li>
<li>11:26 Top-Level Thoughts</li>
<li>18:38 Game Setup and Open Structure</li>
<li>29:19 Puzzle Design</li>
<li>40:40 Sokoban as a Base Layer for Building Secrets</li>
<li>53:15 Visual Design</li>
<li>1:00:00 Music and Sound</li>
<li>1:03:32 Who Should Play?</li>
<li>1:08:28 Jesse's Work at NoClip and More</li>
<li>1:16:53 Spoiler Wall and Patron Thank-Yous</li>
<li>1:19:17 Spoiler Section</li>
</ul>

<p><strong>Music used in the episode is credited to Craig Collver. Tracks used:</strong> Isles of Sea and Sky, Ancient Island, Stoney Cliffs, Tidal Reef, From Sea to Sky</p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>209: Chants of Sennaar (with Travis Colenutt - Left Behind Game Club)</title>
  <link>https://talesfromthebacklog.fireside.fm/209</link>
  <guid isPermaLink="false">4c643993-95c6-4491-8d74-628892740b99</guid>
  <pubDate>Wed, 01 Apr 2026 00:00:00 -0400</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/4c643993-95c6-4491-8d74-628892740b99.mp3" length="138542208" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Travis Colenutt (Left Behind Game Club) to discuss Rundisc and Focus Entertainment's 2023 language puzzle game, Chants of Sennaar. </itunes:subtitle>
  <itunes:duration>2:24:18</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>&lt;p&gt;Support my work on Patreon- &lt;a href="https://patreon.com/realdavejackson" rel="nofollow noopener"&gt;https://patreon.com/realdavejackson&lt;/a&gt;&lt;br&gt;
Discord, Socials and more- &lt;a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener"&gt;https://linktr.ee/talesfromthebacklog&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Guest info: Travis Colenutt (he/him)&lt;/strong&gt; &lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Check out Left Behind Game Club &lt;a href="https://leftbehindgame.club/" rel="nofollow noopener"&gt;https://leftbehindgame.club/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Follow on Bluesky &lt;a href="https://bsky.app/profile/traviscolenutt.bsky.social" rel="nofollow noopener"&gt;https://bsky.app/profile/traviscolenutt.bsky.social&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;TIMESTAMPS&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;0:00 Title Card&lt;/li&gt;
&lt;li&gt;0:21 Introductions&lt;/li&gt;
&lt;li&gt;4:53 Why Did We Play Chants of Sennaar?&lt;/li&gt;
&lt;li&gt;9:50 Top-Level Thoughts About Chants of Sennaar&lt;/li&gt;
&lt;li&gt;16:06 Story and Language Learning Setup&lt;/li&gt;
&lt;li&gt;28:00 Using Language to Make Progress&lt;/li&gt;
&lt;li&gt;33:40 Learning About Culture Via Languages&lt;/li&gt;
&lt;li&gt;39:04 Making Connections Via Languages&lt;/li&gt;
&lt;li&gt;48:02 Stealth In My Puzzle Game?&lt;/li&gt;
&lt;li&gt;53:58 Visuals, Music and Sound &lt;/li&gt;
&lt;li&gt;1:08:31 Do We Recommend?&lt;/li&gt;
&lt;li&gt;1:11:17 Left Behind Game Club&lt;/li&gt;
&lt;li&gt;1:15:10 Spoiler Wall &amp;amp; Patron Thank-Yous&lt;/li&gt;
&lt;li&gt;1:17:34 Spoilers- The Devotees &amp;amp; Warriors&lt;/li&gt;
&lt;li&gt;1:40:05 Spoilers- The Bards &amp;amp; Alchemists&lt;/li&gt;
&lt;li&gt;1:55:32 Spoilers- The Anchorites &amp;amp; Ending&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Music used in the episode is credited to Thomas Brunet. Tracks used:&lt;/strong&gt; The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged&lt;/p&gt;

&lt;p&gt;Catch Dave on Nostalgium Arcanum talking about Rocky &lt;a href="https://nostalgiumarcanum.fireside.fm/" rel="nofollow noopener"&gt;https://nostalgiumarcanum.fireside.fm/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Cover art&lt;/strong&gt; by Jack Allen- find him at &lt;a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener"&gt;https://linktr.ee/JackAllenCaricatures&lt;/a&gt; &lt;/p&gt;
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, video game critique, video game analysis, chants of sennaar, chants of sennaar review, chants of sennaar analysis, chants of sennaar critique, indie game reviews, indie game podcast, indie game analysis, puzzle games, puzzle game reviews, puzzle game podcast</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!</p>

<p><strong>Guest info: Travis Colenutt (he/him)</strong> </p>

<ul>
<li>Check out Left Behind Game Club <a href="https://leftbehindgame.club/" rel="nofollow noopener">https://leftbehindgame.club/</a></li>
<li>Follow on Bluesky <a href="https://bsky.app/profile/traviscolenutt.bsky.social" rel="nofollow noopener">https://bsky.app/profile/traviscolenutt.bsky.social</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title Card</li>
<li>0:21 Introductions</li>
<li>4:53 Why Did We Play Chants of Sennaar?</li>
<li>9:50 Top-Level Thoughts About Chants of Sennaar</li>
<li>16:06 Story and Language Learning Setup</li>
<li>28:00 Using Language to Make Progress</li>
<li>33:40 Learning About Culture Via Languages</li>
<li>39:04 Making Connections Via Languages</li>
<li>48:02 Stealth In My Puzzle Game?</li>
<li>53:58 Visuals, Music and Sound </li>
<li>1:08:31 Do We Recommend?</li>
<li>1:11:17 Left Behind Game Club</li>
<li>1:15:10 Spoiler Wall &amp; Patron Thank-Yous</li>
<li>1:17:34 Spoilers- The Devotees &amp; Warriors</li>
<li>1:40:05 Spoilers- The Bards &amp; Alchemists</li>
<li>1:55:32 Spoilers- The Anchorites &amp; Ending</li>
</ul>

<p><strong>Music used in the episode is credited to Thomas Brunet. Tracks used:</strong> The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged</p>

<p>Catch Dave on Nostalgium Arcanum talking about Rocky <a href="https://nostalgiumarcanum.fireside.fm/" rel="nofollow noopener">https://nostalgiumarcanum.fireside.fm/</a></p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!</p>

<p><strong>Guest info: Travis Colenutt (he/him)</strong> </p>

<ul>
<li>Check out Left Behind Game Club <a href="https://leftbehindgame.club/" rel="nofollow noopener">https://leftbehindgame.club/</a></li>
<li>Follow on Bluesky <a href="https://bsky.app/profile/traviscolenutt.bsky.social" rel="nofollow noopener">https://bsky.app/profile/traviscolenutt.bsky.social</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title Card</li>
<li>0:21 Introductions</li>
<li>4:53 Why Did We Play Chants of Sennaar?</li>
<li>9:50 Top-Level Thoughts About Chants of Sennaar</li>
<li>16:06 Story and Language Learning Setup</li>
<li>28:00 Using Language to Make Progress</li>
<li>33:40 Learning About Culture Via Languages</li>
<li>39:04 Making Connections Via Languages</li>
<li>48:02 Stealth In My Puzzle Game?</li>
<li>53:58 Visuals, Music and Sound </li>
<li>1:08:31 Do We Recommend?</li>
<li>1:11:17 Left Behind Game Club</li>
<li>1:15:10 Spoiler Wall &amp; Patron Thank-Yous</li>
<li>1:17:34 Spoilers- The Devotees &amp; Warriors</li>
<li>1:40:05 Spoilers- The Bards &amp; Alchemists</li>
<li>1:55:32 Spoilers- The Anchorites &amp; Ending</li>
</ul>

<p><strong>Music used in the episode is credited to Thomas Brunet. Tracks used:</strong> The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged</p>

<p>Catch Dave on Nostalgium Arcanum talking about Rocky <a href="https://nostalgiumarcanum.fireside.fm/" rel="nofollow noopener">https://nostalgiumarcanum.fireside.fm/</a></p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
<item>
  <title>205: Ghost Trick: Phantom Detective (with Steve aka Blinkoom)</title>
  <link>https://talesfromthebacklog.fireside.fm/205</link>
  <guid isPermaLink="false">1aeb16e0-5ffe-4a2c-b7b4-32c8fe7456c2</guid>
  <pubDate>Wed, 04 Mar 2026 00:00:00 -0500</pubDate>
  <author>Dave Jackson</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/22f78a73-e050-4873-99ee-9baa9398fea5/1aeb16e0-5ffe-4a2c-b7b4-32c8fe7456c2.mp3" length="117564288" type="audio/mpeg"/>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Dave Jackson</itunes:author>
  <itunes:subtitle>Dave is joined by Steve (IndieQuest, Polykill Podcast) to discuss Capcom's 2010 puzzle adventure game for the Nintendo DS, Ghost Trick: Phantom Detective.</itunes:subtitle>
  <itunes:duration>2:02:27</itunes:duration>
  <itunes:explicit>yes</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/2/22f78a73-e050-4873-99ee-9baa9398fea5/cover.jpg?v=2"/>
  <description>&lt;p&gt;Support my work on Patreon- &lt;a href="https://patreon.com/realdavejackson" rel="nofollow noopener"&gt;https://patreon.com/realdavejackson&lt;/a&gt;&lt;br&gt;
Discord, Socials and more- &lt;a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener"&gt;https://linktr.ee/talesfromthebacklog&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it! &lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Guest info: Steve aka Blinkoom (he/him)&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Check out IndieQuest podcast &lt;a href="https://polymedianetwork.com/indiequest" rel="nofollow noopener"&gt;https://polymedianetwork.com/indiequest&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Check out Polykill podcast &lt;a href="https://polymedianetwork.com/podcast" rel="nofollow noopener"&gt;https://polymedianetwork.com/podcast&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Check out Steve's YouTube channel &lt;a href="https://www.youtube.com/@Blinkoom" rel="nofollow noopener"&gt;https://www.youtube.com/@Blinkoom&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Follow Steve on Twitch &lt;a href="https://www.twitch.tv/blinkoom" rel="nofollow noopener"&gt;https://www.twitch.tv/blinkoom&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;TIMESTAMPS&lt;/strong&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;0:00 Title Card&lt;/li&gt;
&lt;li&gt;0:21 Introductions&lt;/li&gt;
&lt;li&gt;5:37 Our Histories with Ghost Trick&lt;/li&gt;
&lt;li&gt;9:20 Top-Level Thoughts About Ghost Trick&lt;/li&gt;
&lt;li&gt;13:26 Story Setup&lt;/li&gt;
&lt;li&gt;19:11 Ghost Tricks and Puzzles&lt;/li&gt;
&lt;li&gt;37:16 Where Does the Charm Come From?&lt;/li&gt;
&lt;li&gt;49:35 Handheld Console Pacing &lt;/li&gt;
&lt;li&gt;55:09 Closing Thoughts and Recommendations&lt;/li&gt;
&lt;li&gt;1:01:10 Steve's Work&lt;/li&gt;
&lt;li&gt;1:04:54 Spoiler Wall and Patron Thank-Yous&lt;/li&gt;
&lt;li&gt;1:06:38 Spoilers- Favorite Levels/Puzzles&lt;/li&gt;
&lt;li&gt;1:22:50 Spoilers- More Story Thoughts&lt;/li&gt;
&lt;li&gt;1:34:15 Spoilers- Big Mysteries and Reveals&lt;/li&gt;
&lt;li&gt;1:43:21 Spoilers- Ending&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Music used in the episode is credited to Masakazu Sugimori. Tracks used:&lt;/strong&gt; Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Cover art&lt;/strong&gt; by Jack Allen- find him at &lt;a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener"&gt;https://linktr.ee/JackAllenCaricatures&lt;/a&gt; &lt;/p&gt;
</description>
  <itunes:keywords>games, video games, games podcast, video games podcast, video game critique, video game analysis, ghost trick, ghost trick review, ghost trick analysis, ghost trick critique, ghost trick phantom detective, capcom games, best nintendo games, nintendo ds games</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it! </p>

<p><strong>Guest info: Steve aka Blinkoom (he/him)</strong></p>

<ul>
<li>Check out IndieQuest podcast <a href="https://polymedianetwork.com/indiequest" rel="nofollow noopener">https://polymedianetwork.com/indiequest</a></li>
<li>Check out Polykill podcast <a href="https://polymedianetwork.com/podcast" rel="nofollow noopener">https://polymedianetwork.com/podcast</a></li>
<li>Check out Steve's YouTube channel <a href="https://www.youtube.com/@Blinkoom" rel="nofollow noopener">https://www.youtube.com/@Blinkoom</a></li>
<li>Follow Steve on Twitch <a href="https://www.twitch.tv/blinkoom" rel="nofollow noopener">https://www.twitch.tv/blinkoom</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title Card</li>
<li>0:21 Introductions</li>
<li>5:37 Our Histories with Ghost Trick</li>
<li>9:20 Top-Level Thoughts About Ghost Trick</li>
<li>13:26 Story Setup</li>
<li>19:11 Ghost Tricks and Puzzles</li>
<li>37:16 Where Does the Charm Come From?</li>
<li>49:35 Handheld Console Pacing </li>
<li>55:09 Closing Thoughts and Recommendations</li>
<li>1:01:10 Steve's Work</li>
<li>1:04:54 Spoiler Wall and Patron Thank-Yous</li>
<li>1:06:38 Spoilers- Favorite Levels/Puzzles</li>
<li>1:22:50 Spoilers- More Story Thoughts</li>
<li>1:34:15 Spoilers- Big Mysteries and Reveals</li>
<li>1:43:21 Spoilers- Ending</li>
</ul>

<p><strong>Music used in the episode is credited to Masakazu Sugimori. Tracks used:</strong> Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"</p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Support my work on Patreon- <a href="https://patreon.com/realdavejackson" rel="nofollow noopener">https://patreon.com/realdavejackson</a><br>
Discord, Socials and more- <a href="https://linktr.ee/talesfromthebacklog" rel="nofollow noopener">https://linktr.ee/talesfromthebacklog</a></p>

<p>I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it! </p>

<p><strong>Guest info: Steve aka Blinkoom (he/him)</strong></p>

<ul>
<li>Check out IndieQuest podcast <a href="https://polymedianetwork.com/indiequest" rel="nofollow noopener">https://polymedianetwork.com/indiequest</a></li>
<li>Check out Polykill podcast <a href="https://polymedianetwork.com/podcast" rel="nofollow noopener">https://polymedianetwork.com/podcast</a></li>
<li>Check out Steve's YouTube channel <a href="https://www.youtube.com/@Blinkoom" rel="nofollow noopener">https://www.youtube.com/@Blinkoom</a></li>
<li>Follow Steve on Twitch <a href="https://www.twitch.tv/blinkoom" rel="nofollow noopener">https://www.twitch.tv/blinkoom</a></li>
</ul>

<p><strong>TIMESTAMPS</strong></p>

<ul>
<li>0:00 Title Card</li>
<li>0:21 Introductions</li>
<li>5:37 Our Histories with Ghost Trick</li>
<li>9:20 Top-Level Thoughts About Ghost Trick</li>
<li>13:26 Story Setup</li>
<li>19:11 Ghost Tricks and Puzzles</li>
<li>37:16 Where Does the Charm Come From?</li>
<li>49:35 Handheld Console Pacing </li>
<li>55:09 Closing Thoughts and Recommendations</li>
<li>1:01:10 Steve's Work</li>
<li>1:04:54 Spoiler Wall and Patron Thank-Yous</li>
<li>1:06:38 Spoilers- Favorite Levels/Puzzles</li>
<li>1:22:50 Spoilers- More Story Thoughts</li>
<li>1:34:15 Spoilers- Big Mysteries and Reveals</li>
<li>1:43:21 Spoilers- Ending</li>
</ul>

<p><strong>Music used in the episode is credited to Masakazu Sugimori. Tracks used:</strong> Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"</p>

<p><strong>Cover art</strong> by Jack Allen- find him at <a href="https://linktr.ee/JackAllenCaricatures" rel="nofollow noopener">https://linktr.ee/JackAllenCaricatures</a></p><p><a rel="payment" href="https://www.patreon.com/realdavejackson">Support Tales from the Backlog</a></p>]]>
  </itunes:summary>
</item>
  </channel>
</rss>
